Player Hurt Entity Event
class PlayerHurtEntityEvent(val damager: Player, val victim: Entity, val cause: EntityDamageEvent.DamageCause, val damage: Double) : Event, Cancellable
This event is called when a player damages an entity.
Parameters
damager
The player that hit the entity.
victim
The entity that was hit.
cause
The cause of the damage.
damage
The damage that the victim will take.