Player Shoot Bow Event
class PlayerShootBowEvent(val shooter: Player, val bow: ItemStack?, val consumable: ItemStack?, val projectile: Entity, val hand: EquipmentSlot, val force: Float, val consumeHand: Boolean) : Event, Cancellable
This event is called when a player shoots a bow.
Parameters
shooter
The player who shot the bow.
bow
The bow that was shot.
consumable
The item that was consumed when the bow was shot.
projectile
The projectile that was shot.
hand
The hand that the bow was shot from.
force
The force that the bow was shot with.
consume Hand
Whether the hand that the bow was shot from should be consumed.